I just ran into this issue, and found my answer here without asking. After you've done this, select the circular faces, click the "Plugins" menu, then click "Triangulate Faces". BraydonRandt 15.216 προβολές 17:03 Exporting Mesh From Blender 3-D, Then Uploading It To Second Life (Tutorial) - Διάρκεια: 7:55. and by 3 main viewers i mean Second Life Viewer, Phoenix Viewer and Firestorm Viewer Report Inappropriate Content Message 5 of 15 (9,825 Views) Reply MistyWraine Honored Resident Posts: 12 check my blog
If you run into trouble or error messages try one or more of these points: close and re-open the Upload Model window move your avatar some meter and leave fly mode Whirly Fizzle made changes - 19/Dec/12, 04:08 AM +0100 Summary [BUG-744] "Error: DAE parsing issue - see log for details" when attempting to upload a dae from a folder containing unicode Sign In Register Community Guidelines Second Life WhatIsSecondLife? Click here to toggle editing of individual sections of the page (if possible).
Upload_InvalidAsset. Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Highlight Print Email to a Friend Report Inappropriate Content Reply to Forsaken Lyric - view message 02-11-2015 10:22 PM Have you Hide Permalink Whirly Fizzle added a comment - 05/Aug/16, 11:04 PM +0200 Still reproduces on 4.7.9 with the path D:\rattár http://prnt.sc/c24i4w Show Whirly Fizzle added a comment - 05/Aug/16, 11:04 PM Atlassian CompHelp - Menu Skip to content Home Second Life Error Dae Parsing Issue Posted on June 4, 2015 by admin The log file should be in this folder is/: C:
WorldMap Shopping Buy Land Community Help Mesh Community Help Answers Forums Blogs Knowledge Base Forums : Creation Forum : Mesh : Error: Dae Parsing Issue - See Log For Details Options Mark as New Bookmark Subscribe Subscribe to RSS Feed Highlight Print Email to a Friend Report Inappropriate Content Reply to Forsaken Lyric - view message 02-12-2015 06:38 PM If you Always, always, always "explode" your components! View/set parent page (used for creating breadcrumbs and structured layout).
WannabeExpert 590 προβολές 15:29 Mesh Cleanup Tools - Διάρκεια: 10:01. To do this, go to File -> Export -> 3D model. View and manage file attachments for this page. https://community.secondlife.com/t5/Mesh/Dae-Parsing-issue-what-am-i-doing-wrong/td-p/2896448 Keep doing this until 'Explode' is greyed out.
In this extreme example this does not work so further work is needed. GameWalkthroughs 96.823 προβολές 1:22 Cinema 4D: Building an Elven Bench - Διάρκεια: 8:57. So your problem is solved...However your workflow can not be the right way to solve this issue in general. I have been using the stable release (main viewer on DL page) without trouble.
This will prevent the client updating to a version incompatible with OpenSim.
WorldMap Shopping Buy Land Community Help Mesh Community Help Answers Forums Blogs Knowledge Base Forums : Creation Forum : Mesh : when trying upload a mesh -> Error: Dae parsing is... Extract the .exe file using unzip or another tool. Exporting from SketchUp If you've previously modeled in SketchUp 8, you will need to convert your SketchUp8 files to SketchUp7.
Report Inappropriate Content Message 4 of 15 (9,888 Views) Reply MistyWraine Honored Resident Posts: 12 0 Kudos Re: Error: Dae Parsing Issue - See Log For Details Options Mark as click site MAINT-2161 Internal LL Issue Activity All Comments History Activity Ascending order - Click to sort in descending order Whirly Fizzle created issue - 12/Nov/12, 02:28 AM +0100 Whirly Fizzle made changes I have had problems with the Dev viewer (Second_Life_3-3-4-258816_Development). The parsing issue can be caused by a lot of different things but I find that the most common reason is when you mirror objects and end up with inverted normals
A material has to be assigned at least to a single triangulate. Nalates Visit: Things & Stuff Blog and My Market PlaceI'm not a Linden. AqatixOfficial || Tutorials (2ND Channel) 99.898 προβολές 9:47 How to Install Minecraft To Your Computer - Διάρκεια: 8:20. http://wx2me.com/second-life/second-life-error.php That gives us the software and version numbers we need to have an idea of how to help.
Click the 'Options' button, and save with these options: Importing into SecondLife In SecondLife, firstly teleport to the region into which you wish to import the model. CG Masters 29.749 προβολές 18:04 Sofa Creation for Second Life Part 5 Texturing - Διάρκεια: 17:03. REVOLUTION IN THE CONTROL 16.274 προβολές 7:07 Second LIfe- Importing Google Sketchup Mesh To Second Life - Διάρκεια: 7:06.
I forget the others ones.. Report Inappropriate Content Message 7 of 15 (9,823 Views) Reply MistyWraine Honored Resident Posts: 12 0 Kudos Re: Error: Dae Parsing Issue - See Log For Details Options Mark as Model Requirements You cannot use the inbuilt SketchUp colours -- if you want a plain colour in your model then your best bet is to create a block in paint of not sure if i have to do that everytime but im glad it does it for now Report Inappropriate Content Message 5 of 8 (684 Views) Reply Cathy Foil
Common Solutions: The mesh upload process often hangs-up before you hit the Upload button, e.g. zelest 696 προβολές 8:57 Tutorials - HOW TO MAKE HIGH QUALITY/REALISTIC MATERIALS IN CINEMA4D! - Διάρκεια: 9:47. URtuts 107.581 προβολές 6:13 blender tutorial: how to make a table - Διάρκεια: 5:24. http://wx2me.com/second-life/second-life-error-log.php Linden Lab continuously optimizes and fixes the viewer and server code, with it the mesh upload algorithms on both ends (viewer and server).
page revision: 13, last edited: 27 Apr 2013 13:24 Edit Tags History Files Print Site tools +Options Edit Sections Append Edit Meta Watchers Backlinks Page Source Parent Lock Page Rename Delete here is the message I get: Failed to upload_missing upload_Invalid Asset see log for details I can't make head nor tails of the log??? Learn more You're viewing YouTube in Greek. Previous Information How to import a mash model created in Google Sketchup 8 in OpenSim.
To export the first model in the second blender file i use Dae, then import Dae in second blender file (file with body & bones), then rigg and export DAE (second Click calculate weights & fees, then upload.